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Year 8

Lesson 1 Get into shapes

Curriculum > KS3 > Unit > Lesson

Students are provided with examples of vector graphics, such as logos, icons, and illustrations, to get a sense of what they will be developing throughout the course of this unit. Through a sequence of guided steps, students are acquainted with the basics of using software to draw geometrical shapes and manipulate them. These elementary shapes will form the building blocks of the more complex designs they will be creating in the lessons to come.

Learning objectives

  • Draw basic shapes (rectangle, ellipse, polygon, star) with different properties (fill and stroke, shape-specific attributes)
  • Manipulate individual objects (select, move, resize, rotate, duplicate, flip, z-order)

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